Mar
17
2009

Shidonni Makes Kids' Pets Come Alive

How early do kids start playing online? It’s been well documented in studies going back almost twenty years that children as young as five play PC and console games, but more recently trends have started showing that kids are migrating their gaming habits online. According to Pew Research around 75% of kids and tweens aged 5-12 in the United States play casual games online and the numbers are only slightly less in Western Europe. In retrospection it seems obvious that casual Web gaming with its simple, fast gameplay geared towards instant gratification would be a perfect fit for the ever shortening attention spans of today’s kids.

One start-up looking to position itself as a leader in this field is the Rehovot, Israel based Shidonni , The company’s site can animate the drawings of children. If your child draws a dog, for instance, Shidonni’s software can make that dog move, dance and beg for food. At Seedcamp Tel-Aviv a few weeks ago I caught up with Guy Bendov, head of marketing and business development at Shidonni to talk about the company and their virtual pet product for kids. See the full interview below.

 

 

Ayelet Noff

About the Author: Ayelet Noff

Ayelet Noff has over twelve years of experience marketing companies from various industries. She has been involved in the social media world before the term social media even existed. Ayelet opened Blonde 2.0 back in 2006. Before this, she was ICQ’s Marketing Manager for four years and also held various executive marketing positions in different startups. She is also a top blogger and currently writes for three different blogs: The Blonde 2.0 blog, The Next Web, and Socialmedia.biz. She holds an MBA degree from Tel Aviv University, and a BA in Politics from Brandeis University.

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